# Tomodachi Life Personalities: All 16 Types and Slider Settings

Source: https://tomodachilifepersonalities.com/

Last updated: 2026-11-10

Tomodachi Life has **16 personalities in four groups**. In Living the Dream (Switch, 2026) the groups are Considerate, Outgoing, Reserved and Ambitious. Four sliders decide the type: **Movement + Speech** pick the column and **Energy + Thinking** pick the row. The Overall slider changes nothing. All sliders far right gives a Go-Getter; all far left gives an Observer.

## All 16 personalities in Living the Dream

Every Mii gets one of 16 personalities when you finish creating it. Names differ by region: North America uses the first name, Europe and Australia use the second. The effects are the same.

| Group (EU group) | US name | EU name | In short |
| --- | --- | --- | --- |
| Considerate (Easy-going) | [Sweetie](/sweetie) | Softie | Soft-hearted and sentimental. Picks up on how everyone around them feels. |
| Considerate (Easy-going) | [Cheerleader](/cheerleader) | Optimist | Upbeat and encouraging. Smiles so that other people smile too. |
| Considerate (Easy-going) | [Buddy](/buddy) | Carer | Loyal and thoughtful. Puts friends first and keeps the peace. |
| Considerate (Easy-going) | [Daydreamer](/daydreamer) | Dreamer | A romantic idealist with their head in the clouds and plenty of ideas. |
| Outgoing (Energetic) | [Charmer](/charmer) | Charmer | Stylish and radiant. Settles into any new situation with ease. |
| Outgoing (Energetic) | [Go-Getter](/go-getter) | Adventurer | Bold, witty and never dull. The one everybody ends up watching. |
| Outgoing (Energetic) | [Merrymaker](/merrymaker) | Bubbly | Easy to be around. Makes friends fast and turns a bad day around. |
| Outgoing (Energetic) | [Dynamo](/dynamo) | Hot-Blooded | Assertive and respected. Trusts their gut and takes charge. |
| Reserved (Reserved) | [Strategist](/strategist) | Patient | Calm, creative and self-reliant. Does things their own way. |
| Reserved (Reserved) | [Perfectionist](/perfectionist) | Perfectionist | Happiest when making something. Notices the smallest details. |
| Reserved (Reserved) | [Observer](/observer) | Introvert | Quiet and self-sufficient. Shows little, with a lot going on inside. |
| Reserved (Reserved) | [Thinker](/thinker) | Thinker | Thoughtful and introspective. Looks at a problem from every side. |
| Ambitious (Confident) | [Achiever](/achiever) | Busy Bee | Hard-working and efficient. Plans well and finishes what they start. |
| Ambitious (Confident) | [Visionary](/visionary) | Leader | An ambitious risk taker with endless energy who acts on a whim. |
| Ambitious (Confident) | [Rogue](/rogue) | Individualist | Sharp and sure of it. Knows a lot and answers with confidence. |
| Ambitious (Confident) | [Maverick](/maverick) | Headstrong | A determined self-starter who cuts their own path and moves fast. |

Each group also has its own color palette that shows up on a Mii's clothes, room and profile card: Considerate in yellow and orange, Outgoing in pink, red and orange, Reserved in green and teal, Ambitious in cyan, blue and purple.

## Exact slider settings for every personality

Each slider has 8 steps. Count from the left: **1 is the far left** (Slow, Polite, Flat, Serious) and **8 is the far right** (Quick, Honest, Varied, Chill; in EU English: Direct, Intense, Relaxed). Set these four values and you get the personality in the first column. Leave Overall wherever you like.

| Personality (EU) | Movement | Speech | Energy | Thinking |
| --- | --- | --- | --- | --- |
| **Buddy** (Carer) | 1 | 1 | 5 | 5 |
| **Daydreamer** (Dreamer) | 5 | 1 | 5 | 5 |
| **Sweetie** (Softie) | 1 | 1 | 8 | 8 |
| **Cheerleader** (Optimist) | 5 | 1 | 8 | 8 |
| **Merrymaker** (Bubbly) | 5 | 5 | 5 | 5 |
| **Dynamo** (Hot-Blooded) | 8 | 8 | 5 | 5 |
| **Charmer** (Charmer) | 5 | 5 | 8 | 8 |
| **Go-Getter** (Adventurer) | 8 | 8 | 8 | 8 |
| **Observer** (Introvert) | 1 | 1 | 1 | 1 |
| **Thinker** (Thinker) | 5 | 1 | 1 | 1 |
| **Strategist** (Patient) | 1 | 1 | 5 | 1 |
| **Perfectionist** (Perfectionist) | 5 | 1 | 5 | 1 |
| **Rogue** (Individualist) | 5 | 5 | 1 | 1 |
| **Maverick** (Headstrong) | 8 | 8 | 1 | 1 |
| **Achiever** (Busy Bee) | 5 | 5 | 5 | 1 |
| **Visionary** (Leader) | 8 | 8 | 5 | 1 |

These are one working combination per type, not the only one. Every personality covers a range of slider positions, so the next section shows how to land on a type from any starting point.

## How the personality chart works

The game turns the four sliders into two scores, each from 0 to 15, and places the Mii on a 4 by 4 grid.

- **Column score** = (Movement − 1) + Speech bonus.
- **Row score** = (Energy − 1) + Thinking bonus.
- The bonus for Speech and Thinking is **0 to 3 for steps 1 to 4** and **5 to 8 for steps 5 to 8**. There is no 4: moving Speech or Thinking from step 4 to step 5 jumps the score by 2.
- Each score falls into a band: 0 to 3, 4 to 7, 8 to 11 or 12 to 15.

| Row score (Energy + Thinking) | Column 0 to 3 | Column 4 to 7 | Column 8 to 11 | Column 12 to 15 |
| --- | --- | --- | --- | --- |
| 12 to 15 | Sweetie | Cheerleader | Charmer | Go-Getter |
| 8 to 11 | Buddy | Daydreamer | Merrymaker | Dynamo |
| 4 to 7 | Strategist | Perfectionist | Achiever | Visionary |
| 0 to 3 | Observer | Thinker | Rogue | Maverick |

The quarters of the grid are the four groups. Low column and low row is **Reserved**; high column and low row is **Ambitious**; low column and high row is **Considerate**; high column and high row is **Outgoing**. So quick, blunt Miis lean Ambitious or Outgoing, and expressive, relaxed Miis lean Considerate or Outgoing.

Example: Movement 6, Speech 6, Energy 6, Thinking 6 gives a column score of 5 + 6 = 11 and a row score of 11, so the Mii is a Merrymaker (EU: Bubbly).

## Didn't get the personality you wanted?

- **Check Speech and Thinking first.** They have the big jump between steps 4 and 5. One click there can move a Mii a whole column or row.
- **Ignore Overall.** The Normal to Quirky slider does not change the personality type.
- **Middle settings sit on borders.** All sliders at 4 or 5 lands near the middle of the chart, where Daydreamer, Merrymaker, Perfectionist and Achiever meet. Push values toward 1 or 8 for a clear result.
- **Check your region's names.** A US Sweetie and an EU Softie are the same personality. Guides that mix region names look wrong but aren't.
- **You can change it later.** Personality can be edited after creation from the Residents menu, so a wrong result is not permanent.

## Personalities in the original Tomodachi Life (3DS)

The 2014 3DS game also has 16 personalities in four groups, set by sliders at the end of Mii creation: Movement (slow to quick), Speech (polite to direct), Expressiveness (flat to varied), Attitude (serious to relaxed) and Overall (normal to quirky). As in the Switch game, only the first four affect the type. The groups and names are different:

| 3DS group | US names | EU names |
| --- | --- | --- |
| Easygoing | Softie, Optimist, Buddy, Dreamer | Softie, Optimist, Carer, Dreamer |
| Outgoing | Trendsetter, Entertainer, Charmer, Leader | Charmer, Adventurer, Buddy, Extrovert |
| Independent | Free Spirit, Artist, Lone Wolf, Thinker | Do-gooder, Perfectionist, Introvert, Thinker |
| Confident | Designer, Adventurer, Brainiac, Go-getter | Busy Bee, Leader, Free-spirit, Go-getter |

Living the Dream renamed the US groups: Easygoing became **Considerate**, Independent became **Reserved** and Confident became **Ambitious**; Outgoing kept its name. Many US type names changed too (Trendsetter, Entertainer, Free Spirit, Artist, Lone Wolf, Designer and Brainiac are gone). The Switch chart uses the same slider logic as the 3DS one with the layout adjusted, so 3DS slider recipes from 2014 guides do not carry over exactly. Use the table above for Living the Dream.

## What a Mii's personality actually changes

- **Behavior and dialogue.** The type shapes how a Mii moves, talks and reacts in conversations and events.
- **Colors.** The group color palette shows on clothes, the room interior and the profile card.
- **House exterior.** Default house exteriors vary slightly by personality.
- **Helping friends.** Personality affects how well a Mii cheers up sad islanders.
- **Not the voice.** Voice is set separately with its own speed, pitch, depth, delivery and tone options.
- **Not the quirks.** Little Quirks, such as catchphrases and habits, are a separate layer on top of the personality.

## Personality in a life sim set in the real world

Tomodachi Life personalities work because they make Miis act on their own: you watch more than you control. The same idea drives LifeSim, a free online life simulator that runs in the browser on a computer or phone with no download and no packs. You can be anyone in any real city on Earth and live a life day by day. Characters have needs, jobs and relationships, and the townspeople are driven by AI, so the people around you make their own choices the way Miis do on the island.

It is not a Tomodachi Life replacement: there are no Miis or sliders. It is a way to play a character-driven life sim on any device while your Switch is elsewhere.

## FAQ

### How many personalities are in Tomodachi Life?

16, in four groups of four. That is true for both the 3DS game and Living the Dream on Switch, though the names changed between them.

### What slider settings give a Go-Getter?

All four sliders far right (Movement 8, Speech 8, Energy 8, Thinking 8). In Europe the same type is called Adventurer.

### Does the Overall (Normal/Quirky) slider affect personality?

No. Only Movement, Speech, Energy and Thinking decide the type. Overall can be set however you like.

### What is the rarest personality in Tomodachi Life?

None is locked, but the four corner types (Observer, Maverick, Sweetie and Go-Getter) cover the fewest slider combinations: 10 of 64 per axis versus 22 for the middle bands. If you set sliders at random you will rarely land on them; with the settings table you get them every time.

### Can I change a Mii's personality after creating it?

Yes. In Living the Dream you can edit a Mii's personality later from the Residents menu.

### Why does my guide say Softie when my game says Sweetie?

Region names. Sweetie is the US name and Softie the EU name for the same Considerate personality.
